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AI Insights · Timothy · April 2022

Top 5 Historical Games on iOS in South Africa: Q1 2022 Performance

Discover the performance trends of the top 5 historical games on iOS in South Africa during Q1 2022, including downloads, revenue, and active users.

Top 5 Historical Games on iOS in South Africa: Q1 2022 Performance

Performance of Top 5 Historical Games on iOS in South Africa in Q1 2022

The first quarter of 2022 saw notable performances from the top historical games on iOS in South Africa. Here’s a detailed look at the performance metrics for these games, including weekly downloads, revenue, and active users. All data is sourced from Sensor Tower.

Royal Match

Royal Match experienced a robust increase in weekly revenue, starting at approximately $6.7K and peaking at nearly $9.5K by the end of March. Weekly downloads rose steadily, starting from around 900 and reaching over 1.5K. The game also saw a progressive increase in weekly active users, growing from about 5.9K to close to 8.7K.

Rise of Kingdoms

Rise of Kingdoms showed a varied revenue trend, beginning at around $1.7K and peaking at $5.8K by the end of January. Weekly downloads fluctuated, starting from around 350 and dropping significantly to 186 by the end of March. Active users exhibited an initial rise from 1.6K to 3.7K in mid-March, but then decreased to approximately 2.4K.

Rise of Castles: Fire and War

Rise of Castles: Fire and War had a mixed performance in revenue, starting at about $2K, peaking at $3.2K in early March, and then stabilizing around $2.7K. Downloads showed a declining trend, starting from 361 and dropping to just 41 by the end of the quarter. Active users mirrored this decline, decreasing from 810 to 471.

June’s Journey: Hidden Objects

June’s Journey: Hidden Objects had a steady revenue performance with fluctuations, starting at $1.7K and reaching a peak of $2.3K in early March. Downloads varied, starting from 324, dropping significantly, and then recovering to 136 by the end of March. Active users showed a slight decline from 1.2K to around 962.

Clockmaker: Mystery Match 3

Clockmaker: Mystery Match 3 saw a significant spike in revenue at the end of January, peaking at nearly $3.9K, before stabilizing around $442 by the end of March. Downloads were minimal, starting at 9 and only reaching 55 by the end of the quarter. Active users remained fairly stable, fluctuating slightly around the 1K mark.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022